macos: set opengl view as opaque in opaque windows
authorChristian Hergert <chergert@redhat.com>
Mon, 7 Dec 2020 04:14:52 +0000 (20:14 -0800)
committerChristian Hergert <chergert@redhat.com>
Mon, 7 Dec 2020 04:14:52 +0000 (20:14 -0800)
commit285781724fb30616bff2075c8aaceed3ab2a60d3
tree297520297f337dd89e7d8426b40fb89c42c58459
parent2d103cf80c29ea67bae15992de43a6334c22c680
macos: set opengl view as opaque in opaque windows

We don't need the OpenGL view to be transparent if the window itself
is not transparent. This has the potential to speed up the compositing
of the GL view onto the NSWindow.
gdk/macos/GdkMacosGLView.c